How can you create games with M-Builder Game Maker?
M-Builder Game Maker includes a variety of components, each serving a specific purpose. For example, if you want to introduce a character into your game that can interact with the player and provide guidance, you can use the NPC (non-player character) component to achieve this.
The NPC component itself is composed of two or three sub-components, each managing a specific aspect. For example, the NPC Rig Animation sub-component is responsible for controlling character animations, while the NPC Dialogue System sub-component is used to manage conversations between the player and the in-game character.
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